He tears through every bit of New Bordeaux leaving carnage and terror in his wake so, as Clay spirals in on the boss himself, Sal Marcano would “feel what it’s like to lose everything”. Clay narrowly survives a gunshot to the head and, driven by grief and bloodlust, uses everything he has to wage war on the mafia’s entire operation. They gun them down in cold blood and burn their home – the only home Clay has ever known – to the ground. They pull the heist off and Sammy squares their debt away with Sal, but as they all celebrate, Sal and his son Giorgi turn on Clay and his family. But mafia boss Sal Marcano offers them a way to pay back what they owe: help them rob the city’s Federal Reserve. Conflict between the Black Mob and the Haitians is scaling up and, because of this, Sammy hasn’t kicked up to the Marcanos in months and has left them in a very risky debt with the family. Together with his family again – the Black Mob, which is run by his adoptive father Sammy – Clay is quickly sucked back into their struggles with the Haitian Mob and, in particular, the Marcano crime family, the local mafia. In Mafia III, you play as Lincoln Clay, a black man in 1968 New Bordeaux ( Mafia III ’s stand-in for the real-world New Orleans) who returns home from the Vietnam War. It’s the fact that, in a genre and medium steeped in long-winded revenge fantasies that rarely rise above childish, Mafia III nails the setup and delivery of its otherwise generic premise while treating its sensitive topics with the respect they deserve, if never fully exploring them. It’s not just because of its refreshing setting and perspective either (though these shouldn’t be understated). The game’s writing, character, performance, world, music, cutscene direction are all very good. Side A includes everything that falls under “story”. On one side is its story, which is fantastic – easily the best part of the game – but on the other side is the campaign itself, a core component of this story that manages to undermine it every step of the way. After 40 hours with the game, Hangar 13’s Mafia III feels like a paradox.
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