![]() Granted, it didn’t go through a meat grinder to end up on the Switch, retaining crisp visuals, so the FPS dips are more than acceptable and far from enough to hinder the experience. However, that being said, on the Switch, Superliminal has its janky elements, from fps stuttering when you enlarge an object too much to a camera that sometimes lags if there’s a lot going on. It manages to build its own eerie aesthetic with its own interesting gameplay quirk that is far more than a gimmick, given how well-designed each puzzle is. Superliminal falters in very few places, even though it took the humungous risk of falling into the category of soulless Portal copycats which are abundant. ![]() Also, please consider supporting us on Patreon so that we can continue to do what we love doing. In this mind-bending first-person puzzler, you explore a surreal dream world and solve impossible puzzles using the ambiguity of depth and perspective. It serves to give the otherwise harmless puzzle extravaganza eerie overtones that leave you somewhat unsettled, especially given the feeling of being watched that forms right from signing the terms and conditions in the opening.Įnjoying our Superliminal Switch review so far? Don’t forget to like us on Facebook and follow us on Twitter for more Nintendo Switch content. However, this is a front, as behind the one-tone walls and cheery elevator music, there’s an industrial, gritty and guttural exterior that extends from the opening facility to the distorted hotel that feels right out of The Shining. ![]() Everything feels clean-cut, almost clinical. That is ultimately the key selling point of Superliminal: its rich charm, with gameplay and atmosphere akin to Portal and Stanley Parable. At first, this is somewhat disorienting, but once you get into the flow of the game’s language, the charm behind its trickery is infectious. Shifting perceptions isn’t all that Superliminal has in store, however, as there are also optical illusions abound, from items that turn out to be paintings on the walls and floors to doorways that are really objects protruding outwards to walls that are, in actuality, corridors. Complexity gradually develops in an organic and fluid manner, making the development from puzzle to puzzle feel intuitive yet challenging. Buy it only on sale, for the full price of 20$ it's not really worth it.With perception dictating reality, the puzzles make for some incredibly thought-provoking gameplay, as you transport objects through closed doors, enlarge items enough to activate multiple triggers at once and shift props to from the size of your pinky to something large enough to let you reach a high ledge. ![]() To summarize this review, Superliminal is a fun game but the puzzles are not often the "main feature" as you spend more time walking around hallways. I must admit though, this game proves that humans are extremely predictable and it depends on it a lot of times, and I kept getting caught off guard and then was really surprised, that's a huge plus. I dislike the parts where hugging the walls was required to see if the walls aren't simply a fake illusion, as those didn't make good puzzles. The 8th and 9th chapter is a walking simulator, sorry. This makes for one of the coolest speedruns, that may also break your mindMy 2nd ch. Players find themselves trapped in a virtual dreamscape and try to find their way back to the waking world. Superliminal is a game based on forced perspective and optical illusions. The ideas are fantastic, but none of them reached their full potential and that's what hurts. Parents need to know that Superliminal is a first-person puzzle adventure game available for download on the PlayStation 4, Xbox One, Nintendo Switch, and Windows-based PCs. I completed the game without looking up the solutions, it was fun, but the puzzles were far too simple and they kept repeating. Every "main" chapter (1-7) introduces its own gimmick to change the Basic mechanic a little. Every "main" chapter (1-7) introduces its own gimmick to change the Basic The game starts out really good, the puzzles are something new. ![]() The game starts out really good, the puzzles are something new. ![]()
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